flexiblefullpage
billboard
interstitial1
catfish1
Currently Reading

Total immersion: Has virtual reality's time finally come?

Total immersion: Has virtual reality's time finally come?

The emergence of low-cost VR technology means that anyone with a few hundred bucks and a decent workstation can get in the game. But, as our experts reveal, pulling off VR is not so simple.


By David Barista, Editor-in-Chief | September 12, 2014
A user navigates a virtual reality model of a proposed commercial office at DPR
A user navigates a virtual reality model of a proposed commercial office at DPR Constructions Virtual Reality Showroom in Redwo

When Facebook announced this past March that it was buying Oculus VR for a reported $2 billion, it signaled the beginning of a new movement in the U.S. tech sector—virtual reality for the masses.

One of the most successful Kickstarter campaigns to date—raising some $2.4 million from 9,522 investors in 2012—Oculus VR aimed to shake up the highly specialized, cost-prohibitive virtual reality hardware market by offering a low-cost, plug-and-play VR headset geared for gamers.

At $350, the Oculus Rift was a fraction of the cost of competing hardware solutions at the time (several similarly priced systems have since been launched), and a tiny sliver of the cost of fully loaded CAVE (computer-assisted virtual reality) systems and VR simulators popular in the military and scientific communities, which can run in the $20,000-30,000 range. 

With Mark Zuckerberg’s deep pockets behind the technology, it won’t be long before every gamer is fully immersed in VR environments. “Oculus has the chance to create the most social platform ever, and change the way we work, play, and communicate,” said Facebook’s founder.

The technology is a natural fit for the AEC industry. Many firms are already building highly detailed BIM/VDC models of their most complex projects, so VR looks like the logical next step.  

“Most people—including many in our industry—cannot read plans very well, so there are huge benefits in visualizing the design,” says Christopher Rippingham, BIM Manager and Construction Technology Specialist at DPR Construction. The firm is one of the industry’s early adopters of fully immersive VR modeling, operating a full-service VR showroom at its Redwood City, Calif., headquarters. 

What you'll need to host truly immersive VR sessions

VR Headset or CAVE System
There are two approaches to creating a fully immersive VR experience: surround the users with a series of screens or projections, known as a CAVE (computer-assisted virtual environment), or have them wear headsets. Headsets are much less costly—the Oculus Rift starts at $350. Advanced 3D TVs and computer monitors can also be used, but the experience will be less immersive. 

Beefed-up Workstation
VR sessions require tremendous processing power. Attempting to host a VR session on a MacBook Pro will likely result in a choppy, sluggish experience for the user. VR technology provider WorldViz recommends that VR workstations have an i5 or i7 processor with high clock speed, at least 8 gigabytes of RAM, and a dedicated graphics card.

Advanced Controller
For power users, a keyboard will suffice for navigating a VR model. Not so for novices, especially clients. Our experts advise you to look into the many gaming controllers, data gloves, hybrid keyboards, joy sticks, and other VR controllers on the market. They’re relatively inexpensive and can greatly enhance the user experience and productivity during VR sessions.   

Dedicated Showroom Space
The beauty of modern VR headset technology is its portability. Sessions can be held virtually anywhere—at a client’s office, a Building Team co-location site, even the job site. Our VR experts recommend creating a dedicated showroom area for VR sessions, with ample, professional-looking space, a powerful workstation, and all the tools and accessories needed to create a great experience for clients.  

Accessories
VR technology firm PocketCake offers a mobile workstation, the VRSCA, that allows up to eight persons to navigate a VR model simultaneously for group coordination meetings or guided tours. WorldViz sells standard and custom avatars that can be placed in VR models to make the spaces more lifelike. The firm also offers a 3D sound system for more realistic acoustics. 

There, DPR worked with VR technology provider WorldViz to install a corner CAVE (with multiple projections to create a 90-degree view) and a fully immersive, headset-based walkable VR environment. The firm has used advanced VR for several applications, including constructability reviews and virtual mockups.

“The technology helps us drive a more predictable outcome for clients, whether that’s the look and feel of a design or a specific detail that is going to be constructed,” says Rippingham. The ability to immerse clients in the space they’re eventually going to occupy “helps generate excitement and creates a volunteer army to help us with some of the issues we need to tackle,” he says.

Suffolk Construction doesn’t have an in-house VR studio, but the firm has applied advanced VR on several projects to date, most recently on the Brigham and Women’s Hospital’s 620,000-sf, 13-story Brigham Building for the Future, currently under construction in Boston.

“As an experiment, we modeled the entire project and had the doctors and support staff walk through the proposed spaces using a CAVE environment,” says Peter Campot, the firm’s Chief Innovation Officer and President of Healthcare, Science and Technology. “We told them that they could change anything they wanted during a two-week review period, but after that they could only change colors. We got tremendous buy-in, and there have been minimal changes so far.”

By using VR, Suffolk has almost completely eliminated physical mockups on select healthcare and S+T projects, while greatly reducing change orders—resulting in considerable savings. 

“We’re looking at a process of walking every client through a project virtually before we build it,” says Campot. “Nine times out of ten, the reason they have changes is due to the client not understanding what they agreed to. If we can walk them through that, we eliminate that unknown.” 

Campot and Rippingham identified five solid applications for VR in the AEC field:

Virtual mockups. VR reduces the need for costly physical mockups and can be a more effective tool. Virtual mockups can be tweaked based on user input relatively quickly and retested in an iterative design process. “You can refine the details much faster,” says Rippingham.

Constructability reviews. The technology offers a much richer environment for hashing out the details on the problematic components of a job. “We’re getting away from the ‘figure it out in the field’ mentality,” says Campot. “It all starts with getting it right in the model.” 

Facilities operations training. Even before the building is completed, the Building Team can walk the facilities management staff through the inner workings of the design, conduct basic training on the systems and equipment, and gather feedback for improvement.  

 


An architect at AECOM’s Kansas City, Mo., office experiences a virtual reality simulation of a high-rise condo design concept. VR technology provider PocketCake created the VR model and powered the demonstration using its VRSCA mobile workstation and the Oculus Rift headset. PHOTO: COURTESY POCKETCAKE

 

Safety hazard analysis. “We’re putting our teams into the virtual reality environment so that they can more effectively analyze projects for fall hazards and other potential safety issues,” says Rippingham.

Real estate sales and marketing. VR can be a powerful tool for commercial real estate developers in preselling their space, especially on speculative office and condominium projects, where presales can greatly affect financing.

 

5 VALUABLE TIPS FROM EARLY ADOPTERS

Here’s some helpful advice from our experts on implementing VR in your firm:

1. Define the desired outcomes up front. Manage client expectations, says DPR’s Rippingham: “When a client says they want to look at their space in a virtual reality environment, we ask them what they’re trying to achieve and we make sure they’re aware of the level of effort required for each use.” 

2. Be prepared for extra work—and costs—to create the VR model. You can’t just throw Oculus Rift on your BIM model and start navigating. The BIM model needs to be converted for VR use, which takes time and may require the expertise of a third-party specialist.

“This is a limiting factor due to the fast pace in which designs evolve on most projects,” says Tim Meyers, Designer with 360 Architecture. “The technology seems to be improving rapidly and may eventually be integrated with our current design tools so that we [will be] able to use it more efficiently on projects.”

3. Designate a tour guide for client sessions. Clients can easily get lost or disorientated when attempting to navigate a VR model solo. Look into VR setups that can accommodate multiple users simultaneously. 

4. Beware of motion sickness, especially with the headset. Have people walk or move slowly through the model to avoid queasiness, advises Campot. The last thing you need is to get your client nauseous.

5. Consider adding avatars to the models. This is especially helpful for virtual mockup applications; for example, a surgeon avatar could simulate the steps required to conduct a procedure in an OR. “We didn’t do that initially and quickly realized it has a tremendous amount of value,” says Campot. “The client’s level of understanding of the space starts to kick in when they can test out the space for safety and efficiency by simulating procedures.” 

Related Stories

Giants 400 | Oct 30, 2023

Top 170 K-12 School Architecture Firms for 2023

PBK Architects, Huckabee, DLR Group, VLK Architects, and Stantec top BD+C's ranking of the nation's largest K-12 school building architecture and architecture/engineering (AE) firms for 2023, as reported in Building Design+Construction's 2023 Giants 400 Report.

Giants 400 | Oct 30, 2023

Top 100 K-12 School Construction Firms for 2023

CORE Construction, Gilbane, Balfour Beatty, Skanska USA, and Adolfson & Peterson top BD+C's ranking of the nation's largest K-12 school building contractors and construction management (CM) firms for 2023, as reported in Building Design+Construction's 2023 Giants 400 Report.

Giants 400 | Oct 30, 2023

Top 80 K-12 School Engineering Firms for 2023

AECOM, CMTA, Jacobs, WSP, and IMEG head BD+C's ranking of the nation's largest K-12 school building engineering and engineering/architecture (EA) firms for 2023, as reported in Building Design+Construction's 2023 Giants 400 Report. 

MFPRO+ Special Reports | Oct 27, 2023

Download the 2023 Multifamily Annual Report

Welcome to Building Design+Construction and Multifamily Pro+’s first Multifamily Annual Report. This 76-page special report is our first-ever “state of the state” update on the $110 billion multifamily housing construction sector.

Giants 400 | Oct 23, 2023

Top 190 Multifamily Architecture Firms for 2023

Humphreys and Partners, Gensler, Solomon Cordwell Buenz, Niles Bolton Associates, and AO top the ranking of the nation's largest multifamily housing sector architecture and architecture/engineering (AE) firms for 2023, as reported in Building Design+Construction's 2023 Giants 400 Report. Note: This ranking factors revenue for all multifamily buildings work, including apartments, condominiums, student housing facilities, and senior living facilities. 

Affordable Housing | Oct 20, 2023

Cracking the code of affordable housing

Perkins Eastman's affordable housing projects show how designers can help to advance the conversation of affordable housing.

Senior Living Design | Oct 19, 2023

Senior living construction poised for steady recovery

Senior housing demand, as measured by the change in occupied units, continued to outpace new supply in the third quarter, according to NIC MAP Vision. It was the ninth consecutive quarter of growth with a net absorption gain. On the supply side, construction starts continued to be limited compared with pre-pandemic levels. 

Warehouses | Oct 19, 2023

JLL report outlines 'tremendous potential' for multi-story warehouses

A new category of buildings, multi-story warehouses, is beginning to take hold in the U.S. and their potential is strong. A handful of such facilities, also called “urban logistics buildings” have been built over the past five years, notes a new report by JLL.

Building Materials | Oct 19, 2023

New white papers offer best choices in drywall, flooring, and insulation for embodied carbon and health impacts

“Embodied Carbon and Material Health in Insulation” and “Embodied Carbon and Material Health in Gypsum Drywall and Flooring,” by architecture and design firm Perkins&Will in partnership with the Healthy Building Network, advise on how to select the best low-carbon products with the least impact on human health.

Contractors | Oct 19, 2023

Crane Index indicates slowing private-sector construction

Private-sector construction in major North American cities is slowing, according to the latest RLB Crane Index. The number of tower cranes in use declined 10% since the first quarter of 2023. The index, compiled by consulting firm Rider Levett Bucknall (RLB), found that only two of 14 cities—Boston and Toronto—saw increased crane counts.

boombox1
boombox2
native1

More In Category



Urban Planning

The magic of L.A.’s Melrose Mile

Great streets are generally not initially curated or willed into being. Rather, they emerge organically from unintentional synergies of commercial, business, cultural and economic drivers. L.A.’s Melrose Avenue is a prime example. 


Curtain Wall

7 steps to investigating curtain wall leaks

It is common for significant curtain wall leakage to involve multiple variables. Therefore, a comprehensive multi-faceted investigation is required to determine the origin of leakage, according to building enclosure consultants Richard Aeck and John A. Rudisill with Rimkus. 

halfpage1

Most Popular Content

  1. 2021 Giants 400 Report
  2. Top 150 Architecture Firms for 2019
  3. 13 projects that represent the future of affordable housing
  4. Sagrada Familia completion date pushed back due to coronavirus
  5. Top 160 Architecture Firms 2021